Creative Problem Solving - Thinking to Building

Level 1 Workshop

📅 Date

6th March 2026

₹3000+Taxes, per participant

⏱️ Duration

1 day (7 hours)

📌 Venue

T-works, Hyderabad

🎓 Participation

Open for Age 12 +

  • Hands-on learning with minimum theory, maximum making

  • Safe failure environment encouraging iteration

  • Student-centered with the instructor as facilitator

  • Focus on process and mindset over perfection

Workshop Principles

One-day immersive design + build experience at T-Works

Real-world problem statements with user personas and scenarios

Guided brainstorming using Crazy 8s and idea clustering methods

Structured selection using Impact vs Feasibility matrix

Hands-on exposure to tools, materials, and basic fabrication techniques

Team-based making with continuous mentor support and facilitation

Rapid peer testing to simulate real product feedback cycles

Final prototype showcase with demo-style presentations

Program Outcomes

By the end of the workshop, students will be able to:

Develop a creative problem-solving mindset using structured design tools

Convert abstract ideas into real, physical prototypes

Build confidence through making, iteration, and resilience

Present solutions effectively through storytelling, visuals, and prototypes

Highlights

Workshop Flow

    • Introduction to Design Thinking process and workshop objectives

    • Overview of T-Works facilities and maker mindset

    • Share pre-defined problem statements with rich context

    • Present user personas and real-world scenarios for each problem

    • Form 8 diverse teams of 5 students each and assign unique problem statement to each team.

    • Quick icebreaker activity to build team rapport

    • Deep dive into assigned problem with team debriefing

    • Map user needs, pain points, and opportunities

    • Identify constraints and frame core challenge

    • Guided ideation using Crazy 8s sketching method

    • Team sharing and clustering of ideas

    • Idea selection using feasibility and impact matrix

    • Develop detailed concept using provided template

    • Create concept card with sketches and key features

    • Finalize concept with instructor feedback

    • Quick demonstration of available tools and materials

    • Safe material handling and basic fabrication techniques

    • Plan prototype build with materials list

    • Hands-on prototype building with team collaboration

    • Instructor support for technical challenges

    • Focus on core functionality d user experience

    • Quick peer testing with neighbouring teams

    • Gather feedback and identify improvements

    • Final refinements to prototype

    • Each team presents problem, solution, and prototype.

    • Demonstrate working prototype with user story

    • Share learnings and iteration insights

    • Celebrate team efforts and key insights

    • Reflect on maker mindset and creative problem-solving journey

Ready to turn ideas into real prototypes?

Enroll now and start building.